Pushed the cosmos theme further: - Cursor aurora — 600px soft cyan/violet/magenta halo follows the pointer with lag (mix-blend-mode: screen, blur 8px). Fades in on first move, fades out on pointerleave. - Card 3D tilt — every cosmos card rotates up to ~6deg toward the cursor on hover via custom-property-driven rotateX/rotateY, with a cursor-tracking radial shimmer painted inside via mix-blend-mode: screen. RAF-throttled. Skipped for testimonial + client tiles since they have no chrome. - Hero parallax — name, tagline, and drift-orb all shift relative to cursor position via --cm-x / --cm-y custom properties set globally from the pointer move handler. - Shader: doubled the gravity-well strength (0.03 -> 0.06) and added a click-driven ripple — pointerdown sets u_ripple_pos/u_ripple_age uniforms; the shader propagates a cyan/magenta luminous ring of displacement that decays over ~2s. - Comets — 3 CSS-only streaks crossing the page on staggered 14/22/ 19s loops with cyan/violet drop-shadow trails. - Turtle — new .cosmos-turtle img auto-loads if assets/img/turtle.png resolves (or theme.turtle URL is set). Floats in from the left, arcs across, fades out off the right; pulses its aurora glow on a 4s bob. Reduced-motion users see it positioned statically. - All new chrome respects prefers-reduced-motion: halo/comets hidden, card tilt + parallax disabled, turtle pinned static. Also adds section.headless = true (per user request): renders the section body with no header/kicker chrome and a tighter top margin so the contents read as nested under the prior section. Example JSON now uses this to slide the testimonials carousel under the clients wall.
4.7 KiB
4.7 KiB