Production hardening: CSP, rate limit, env validation, health gating, Render blueprint, DEPLOYMENT.md
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lib/rate-limit.ts
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55
lib/rate-limit.ts
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/**
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* Tiny in-memory rate limiter. Token-bucket per key (typically client IP).
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*
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* Suitable for a single-instance deployment behind Render's load balancer.
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* State resets on process restart, which is fine for this use case (the
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* worst that happens is a malicious client gets to retry sooner).
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*
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* For multi-instance deployments use Redis or Render's edge rate-limit.
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*/
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interface Bucket {
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tokens: number;
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refilledAt: number;
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}
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const BUCKETS = new Map<string, Bucket>();
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export interface RateLimitOptions {
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/** Max requests per window. */
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capacity: number;
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/** Window length in milliseconds (tokens fully refill each window). */
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windowMs: number;
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}
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export function rateLimit(key: string, opts: RateLimitOptions): { allowed: boolean; remaining: number; resetMs: number } {
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const now = Date.now();
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const bucket = BUCKETS.get(key);
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if (!bucket || now - bucket.refilledAt >= opts.windowMs) {
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BUCKETS.set(key, { tokens: opts.capacity - 1, refilledAt: now });
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return { allowed: true, remaining: opts.capacity - 1, resetMs: opts.windowMs };
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}
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if (bucket.tokens > 0) {
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bucket.tokens--;
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return {
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allowed: true,
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remaining: bucket.tokens,
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resetMs: opts.windowMs - (now - bucket.refilledAt),
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};
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}
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return {
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allowed: false,
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remaining: 0,
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resetMs: opts.windowMs - (now - bucket.refilledAt),
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};
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}
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/**
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* Best-effort client-IP extraction from a Next.js Request. Trusts the
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* left-most x-forwarded-for entry (set by Render's load balancer).
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*/
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export function clientIp(req: Request): string {
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const xff = req.headers.get("x-forwarded-for");
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if (xff) return xff.split(",")[0].trim();
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return req.headers.get("x-real-ip") ?? "unknown";
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}
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